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Kisnard Online is a free to play, 2D fantasy/medieval pixel art mmorpg!  Kisnard online was inspired by Dransik, Ashen Empire, Runescape, and Ultima Online.  Adventure on quests, explore the huge world, specialize in various tradeskills, slay mythical monsters, team up to fight bosses, interact with many npcs, grow powerful in level and name, loot rare treasures, duel other players in live pvp, and much much more.  Kisnard Online is constantly being improved with new content and features.  All game related info will be posted here and on Discord.  Come join us in game!

Version 0.8.5 patch


New Features

  • Character screen stat bonuses (+/-) displayed
  • New font throughout the game – also color theme applied more places
  • Switch character option under exit button bar item
  • Character creation screen has help hover tips
  • SITE: new gameplay features page Features
  • SITE: new screenshots gallery page Screenshots
  • New character help window – displays content from www.kisnardonline.com/newcharacter.php
  • Loading screen animation – after selecting a character
  • Criminal spawn gate added to the map
  • When attacking another non criminal(perm/temp) player or a npc you turn temp criminal – holy guards will target/kill you
  • Wiki unlocks added to the game – 0.1% chance to unlock

Gameplay Changes

  • Bank Tab 2 and 3 unlockable in main city – not drawn on map yet
  • Increase health/mana bonus for level/stats
  • Allegiance color of new characters set to yellow (0 allegiance)

Bug Fixes

  • New properties will not cause the character settings file to be reset to default values
  • NPCs/mobs open doors when walking no matter if they have a target or not
  • Updater shows 100% if no files were changed since last launch
  • No longer able to drop WAI (weapons/armors/items) to collision tiles (water/mountains/etc.)
  • Changed screenshot/log filenames to yyyy-mm-dd so they order chronologically
  • Mouse cursor only updates when you move it 1 pixel – for tradeskills/healing
  • Hopefully fixed: Client side map chunking takes a little too long at bottom of the map (y = ~2000+)


Game polish


Version 0.8.5 is right around the corner!!  I have been working non-stop on making the game look more put-together along with some new cool features.

fancy medieval mmorpg font


Version 0.8.0 launched


I will keep this post short.  Check out the release notes page to see the new things added in version 0.8.0!!

Here is a video of one of the features of this release – doors opening/closing.  Also huge is the map chunking code which is hopefully done now – maps should load and unload without an notice to the gamer.



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