Version 0.7.6 (Open Alpha) - 01/18/2015

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admin
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Version 0.7.6 (Open Alpha) - 01/18/2015

Post by admin » Sun Jan 18, 2015 4:30 pm

New Features

Game loads ~9 seconds faster (due to map chunking)
Various bug fixes and server stability improvements
More gems (items) added to game
SITE: updates to Wiki - more to come

Gameplay Changes

Ever so slightly reduced player movement speed
Map is now cached rather than loading entirely into memory (drastically reduces RAM requirement)
Doors able to be opened/closed, windows opened/closed, lamps on/off (not done with this yet)

Bug Fixes

Map caching makes movement feel less laggy(especially when minimap is toggled)
Fixed all known server crashes
Server npcs/mobs all disappear - looks like a wasteland

Known Issues

Every ## steps you feel a (1-2 step) lag
MAC: MAC does not allow java to change JProgressBar (Health/Mana bars) background colors
Ubuntu: full screen exit game popup buttons don't show
Ubuntu: screenshots show left bar and cutoff at right
Damage numbers/icons do not follow player/entity when moving
Ability to change keyboard keys (movement/toggles/window shortcuts) - just need interface to let you change them
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fourfivezero
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Re: Version 0.7.6 (Open Alpha) - 01/18/2015

Post by fourfivezero » Mon Jan 19, 2015 7:23 am

yess finally :) more potential bugs to find and time to crash that server :twisted:

FatAdam
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Re: Version 0.7.6 (Open Alpha) - 01/18/2015

Post by FatAdam » Mon Jan 19, 2015 1:21 pm

With the addition of items does that include an expansion on the crafting tables for blacksmithing and carpentry? Or am I forever a talentless blue-collar videogamer that can't make even shitty pixels.

admin
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Re: Version 0.7.6 (Open Alpha) - 01/18/2015

Post by admin » Mon Jan 19, 2015 4:38 pm

FatAdam wrote:With the addition of items does that include an expansion on the crafting tables for blacksmithing and carpentry? Or am I forever a talentless blue-collar videogamer that can't make even shitty pixels.
I wish. I have been wasting time working on making the game take less RAM. This way older pcs can play. Now there is a slight lag when walking a certain number of paces. No content updates really except setting myself up to be able to turn off/on lights and close/open doors/windows. It was mainly infrastructure updates.

The one upside is there is less lag drawing the map to your screen and minimap. I am working on the 'every so many steps' slight lag as we speak.

After I solve all that crap I can get back to content and my mile long TODO list :p
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FatAdam
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Re: Version 0.7.6 (Open Alpha) - 01/18/2015

Post by FatAdam » Mon Jan 19, 2015 6:10 pm

Well either way this update works for me and my decade old machine!

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Re: Version 0.7.6 (Open Alpha) - 01/18/2015

Post by admin » Mon Jan 19, 2015 7:10 pm

Good how's the CPU and RAM usage.... Hopefully better :)

Going to work on some content I promise... The quest wiki page is working now too
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