Account Login


Username:

Password:

Comodo secure logo
 
Forgot Account? Forgot Password?

News

Community

Game Features Forums
Release Notes Leaderboards
Screenshots
Wiki

Accounts

Support

Create Account FAQ
Manage Account Gameplay Help
Download Game Support Ticket
DEV and GM list
Policies and Rules

Kisnard Online Release Notes

 This page will be constantly updated with each new version of Kisnard Online!  You can find what new features, bug fixes, and other information a certain update contains.  This information will also show directly in the game client.

Version 0.9.16 (Open Beta) - 11/25/2019


New Features


  • SITE: Character level shows on the highest levels leaderboard
  • Equipping weapons/armors without the required level, skill, or stats will display a message about requirement

  • Gameplay Changes


  • Bat armor reduced to 0 for new players without a weapon
  • King Cobra spawn increased and respawn time shortened
  • Snake spawn increased
  • Gathering tradeskill base loot chance shown instead of ???
  • Bestiary and collection windows show items in lowest to highest level by default

  • Bug Fixes


  • SITE: Grim, Putrid, and Boss monster variants now show on the wiki map
  • Account already logged in making you wait 10 minutes and possibly slowing server down
  • Could get 1 exp on failure of healing self when you had full health
  • Sell price show inconsistently on wiki and game sell window
  • Added server side check to ensure only able to move from next to player on ground
  • Daily quest current streak resets to 0 upon login (if did not complete one in past 2 days)
  • Daily quest streak logic fixes
  • Fixed bug of cleaning a looted item
  • Exp buffs applied to healing tradeskills

  • WIP Issues


  • n/a



  • Version 0.9.15 (Open Beta) - 09/08/2019


    New Features


  • Map loading more efficently - loads chunks in separate files
  • New trades shops - some NPCs barter with items as currency rather than just gold
  • New alchemy items and recipes

  • Gameplay Changes


  • Adjusted daily quests monster lvl to be within 7 levels of your level (instead of within 20)
  • Some exp given when you fail at smelting/milling
  • Drop rate adjustments and quest rewards adjustments
  • Tailoring switched to intelligence based and carpentry switched to dexterity based
  • Elemental skill level will decrease the amount of elemental damage you take
  • Increased quantity of gold/allegiance/exp given on daily quests
  • Show all loot on tile when ctrl clicking on ground
  • Drastically increased drop rate of Sand

  • Bug Fixes


  • If spell caster/delayed action leaves game abrubtly, spell/action will be cancelled (and not crash server) - thanks Puppy/VoodooKingHades
  • Heal spell casted on another player was using the castee's buff amounts - thanks VoodooKingHades
  • Damage increase for arrow or bolt only applies when wearing a bow or crossbow - thanks VoodooKingHades
  • Fixed server shutdown messages (will now display every 15 seconds as intended)
  • Fixed many quest text issues/typos
  • Collections window froze when you had items to turn in - thanks VoodooKingHades
  • Trades did not get canceled gracefully server side and could spam the person cancel messages - thanks FrostAvenger
  • Would not let you friend people sometimes - thanks PierreCHT
  • Adding or removing friends did not automatically update the friend list
  • Adding a friend who was offline alerted them next time they logged in, from your perspective instead of theirs

  • WIP Issues


  • n/a






  • it is up - server it is up - database
    - server - local
    Positive SSL