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Kisnard Online Release Notes

 This page will be constantly updated with each new version of Kisnard Online!  You can find what new features, bug fixes, and other information a certain update contains.  This information will also show directly in the game client.

Version 0.9.9 (Open Beta) - 02/19/2017


New Features


  • File count check or download progress on the login screen
  • Animated weapons, armors, and items (limited content, but will display in all areas)
  • Attack (Weapon and Elemental), Block, and Miss sound effects
  • Secure trading!!
  • Added a rivals window (control click on other players)
  • Able to friend other players or trade with them in the rivals window
  • New walls and floor tiles throughout Kisnard
  • Added in a tier 3.5 set - Barbarian
  • Added in bestiary window - track npc and mob kills and also faction kills and shard counts
  • Added in collections window - track and add weapons/armor/items to your collection
  • Added the ability to buy unlocks from the premium shop
  • Lucky bags and tier 1-5 armor/weapon chests added to the game. Treasure hunters here we come.
  • Convert and upgrade your gemstones in the premium shop
  • Added time of day into the game with different lighting and shadows
  • New NPCs, Monsters, Armors, Rings, Necklaces, Alchemy recipes, quests, etc.
  • Shift targeting - hold down the shift key and move the mouse over a monster/npc/player to attack without having to click on them
  • Hear other players sounds (tradeskills, level up, etc.) and the volume will change based on the distance you are from the source
  • Add last crafted item to top of crafting recipes list - for convenience
  • Add colored allegiance slider to the character window
  • Map changes and updates - new points of interest
  • More drops added to existing monsters
  • Added more healing items to the merchant shops
  • SITE: New factions wiki page - also linked from mobs and npc pages (when faction is unlocked for that mob/npc)
  • SITE: Added wiki unlocks counts on players wiki page
  • SITE: Monster, NPC, and resource wiki pages show map where they are located (not each point - general area)
  • SITE: Changed all pages to use mysqli with prepared statments and sped up database calls
  • SITE: Made browser caching work properly, vastly improved page loading times and ranking
  • SITE: Created thumbnails for random screenshots and updated all screenshots page
  • SERVER: Updated all software to latest versions - dramatic speed improvements on website, forums, and game

  • Gameplay Changes


  • During PvP (hitting, looting, killing, getting hit) you gain active pvp time - if you log off before it runs out, you die
  • Lowered temp crim time gained when hitting from 60s to 10s
  • Unable to sell or trade looted items
  • Corpses no longer able to be on top of spawn gates
  • Able to take back weapons and armors that were looted from you
  • Updated the look of weapon, armor, item, and spell ctrl detail popups
  • Moved health and mana into a seperate window and no longer on the button bar window
  • Increased monster walk speed
  • Casting aggressive spell on yourself does not make you crim
  • Clicking on yourself does not remove your aggro target
  • Spell cast cooldown client messages to show decimal point
  • No longer painting None (elemental hits)
  • More Goblins added to the cave
  • More Tormented Souls added to the cave
  • Healing chance with items increased from (skill lvl + 25%) to ((skill lvl/2) + 45%)
  • Healing chance with spells changed from (skill lvl + 40%) to ((skill lvl/2) + 50%)
  • Changed what weapons/armors are sold at various shops
  • Increased starting healing items health gain amounts
  • Increased cloth drops
  • Increased monster walk distance when aggro

  • Bug Fixes


  • Flickering ctrl cursor fixed and cursor is much smoother
  • Issues with painting font sizes changes live
  • Fixed some spells not showing in spell book - Thanks bugreporter!
  • Crash on quest unaccept - thanks to Jade for triggering this bug
  • Added Premium Shop to the options window
  • Locked daily quests window painting small
  • Chat window to not lose focus if hit enter or clicked in it, until pressing send or hitting enter
  • Dying underground does not re-open minimap on respawn if you had it open before you went underground
  • NPC Q-quest bubble not painting right
  • Tradeskill boosting equipment (smelting apron) give bonus
  • Tradeskill finishing tools (hammer) give bonus again
  • Wiki unlocks happening for random things
  • Buff lasting longer than it should (makes client side show negative countdown)
  • No longer getting 1 None exp with each hit
  • Show spell damage number over top of castee
  • Fixed exploitable quest issues

  • Known Issues


  • Table column width resize cursors not showing - resizing still works
  • Text with ... is being treated as a special character - showing as box symbol
  • Animated weapons, armors, and items flash a little on windows with transparency settings applied
  • Ubuntu/Mac: handful of issues tracked separately - primary support focus on Windows



  • Version 0.9.8 (Open Beta) - 07/04/2016


    New Features


  • Added more sound effects into the game
  • Able to cast spells (attack and buffs)
  • Action bar and spells added in
  • Buffs applied for certain items and spells (will show top of screen)
  • Music added to game on a per tile basis
  • Messages shown in your chat when going or leaving temp criminal status
  • Add intro music to the game
  • Tailoring skill added
  • New Alchemy recipes
  • New quests, monsters, npcs, towns, and more
  • Quest in the Artisan Hall for Foraging, Tailoring, and Healing
  • Notifications when completing a task for a daily quest
  • New GM/DEV permission for spawning npcs or monsters
  • Able to travel to Corsinth Castle and progress to harder monsters
  • Added drops to many monsters

  • Gameplay Changes


  • Looted item in corpses show with a red border around them
  • Changes to exp tables - all character's stat point have been reset
  • Double clicking to equip a ring will automatically go into the empty second slot if first slot has a ring already
  • Ctrl clicking monsters/npcs now shows their level as well as health
  • Weapon class skill levels will increase attack (skill / 4.0)
  • Elemental skill levels will aid in blocking elemental hits (skill / 4.0)
  • Bow Saw and Hand Saw are now Lumberjacking items
  • Balanced many aspects of the game - tradeskill success rates, monster strength, etc.

  • Bug Fixes


  • Character selection screen is updated when switching characters
  • Window dragging is much faster (able to better keep up with fast mouse movements) - probably the best I can fix it
  • Daily quest countdown timer is more fluid
  • SFX/Music being at different volume levels
  • Character window guild tag will update with changes (join guild, leave guild, etc.)
  • Mobs properly targeting npcs now
  • Healing exp not shown if someone heals you
  • NPC and mobs randomly getting stuck in place

  • Known Issues


  • Issues with painting font sizes changes live (after next line they are fixed - i.e. new chat comes in)
  • Ubuntu/Mac: handful of issues tracked separately - primary support focus on Windows






  • it is up - server it is up - database
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