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Kisnard Online Release Notes

 This page will be constantly updated with each new version of Kisnard Online!  You can find what new features, bug fixes, and other information a certain update contains.  This information will also show directly in the game client.

Version 0.9.5 (Open Alpha) - 08/31/2015


New Features


  • TONS
  • OF
  • NEW
  • ART!!
  • New, animated, playable character sprites
  • Support for animated, npcs, mobs, sprites, etc.
  • Entire map(outline) has been drawn
  • WIP new city - Corsinth Castle - on the main island
  • Players can now go underground at certain places (ladders/caves/etc.)
  • NPC dialogs/quests will now show the required level if you don't meet it
  • SITE: website is now mobile optimized - responsive
  • DEV/GMs can change their own or player's levels (overall & skills)
  • DEV/GMs can hide black painted (non-sight line) areas
  • Server stats are now saved, for each day, in the database (prettymuch everything is tracked - how many time players have mined, leveled, loged in, etc.)
  • Can now override players sprites
  • Players can change font sizes of some things (chat, healing/damage numbers, etc.)

  • Gameplay Changes


  • DEV/GMs can go invisible at will
  • Add new rarity level (COMMON = white, UNCOMMON = cyan, RARE = green, UBER = orange)
  • Minimap will not show when underground
  • Unable to see in buildings unless the door is open or character is standing next to window or door(with window)

  • Bug Fixes


  • Shop window will no longer switch to sell tab (when on buy tab) when moving something in your backpack
  • Fixed SSL server issues due to vulnerabilities found in OpenSSL
  • Fixed server logout announcements

  • Known Issues


  • Few issues with sight lines in buildings (when an outside door is opened should be able to see outside)
  • Blue background monsters - will be replaced with animated gifs soon
  • Help window tabs 1 space off
  • Issues with painting font sizes changes live (after next line they are fixed - i.e. new chat comes in)
  • Crafting/skills window opens partially scrolled down
  • Ubuntu: handful of issues tracked separately - primary support focus on Windows
  • Damage numbers/icons do not follow player/entity when moving



  • Version 0.9.0 (Open Alpha) - 04/29/2015


    New Features


  • Splitting piles now has number to split auto selected
  • Work in progress on Daily quests
  • Server time is now UTC
  • Times will now show in users' local timezone

  • Gameplay Changes


  • Changed timezone on server time/DB time to be UTC

  • Bug Fixes


  • Fixed help window causing game to take long to load
  • Fixed message when caught speedhacking or laggy
  • Fixed DB thread crash due to speedhacking alert
  • Fixed server logout announcements

  • Known Issues


  • Crafting window opens partially scrolled down
  • Ubuntu: handful of issues tracked separately - primary support focus on Windows
  • Damage numbers/icons do not follow player/entity when moving






  • it is up - server it is up - database
    - server - local
    Positive SSL