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Dialogue window - 12/14/2013

Dialogue window

December 14th, 2013

The dialogue window was a huge pain because of handling multiple language support.  The goal is to have it look like a text messaging app.  Right now I need to work on having shorter text align right – but as you know I hate GUI code.  Certain conversations are for quests, some are for Lore and rpg, and others will consist of the npc ‘shouting’ in the chat window.

Dialogue window GUI work in progress



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