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Mapping Updates - 07/16/2017

Mapping Updates

July 16th, 2017

I did some mapping updates to make my life easier when drawing the world. The changes help to keep me from drawing on incorrect layers. After all of the mapping I had to change the game code to reflect the new updates. Clearly I made a bit of a wooops.

mapping mistake, no walls, woops

I have also been working on some code for handling npcs (and eventually) monsters speaking. It will work similar to Diablo, when you interact with npcs and they have some random phrases that they say.

My wife and I just had a baby so progress has been a bit slow, but I am still chugging along.



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