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Version 0.3.0 patch

New Features

  • Weapons, Armors, and Items dropping from Monsters and NPCs
  • Buying and selling (weapons/armors/items) from NPC shops
  • Character screen stat increase buttons(2 stat points per level)
  • Tradeskills (gathering/processing/finishing) work in progress
  • Gathering tradeskills have own cursor; processing have animated generic cursor
  • Ability to change keyboard keys (movement/toggles/window shortcuts) work in progress
  • PvP/PvM with death and respawning
  • Data stored in server memory instead of querying database
  • Server checks for syntax of game client requests; hacking/cheating prevention increased

Gameplay Changes

  • Monster/NPC/Tradeskill (gathering/processing/finishing) loot is created on kill, not spawn
  • Database is saved every XX seconds; rollback/server shutdown if any errors
  • General world map concept drawn out on paper – Thanks GM Blue Crackpot

Bug Fixes

  • Too many to list until a more stable code base

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