New Features
- Map loading more efficently – loads chunks in separate files
 
- New trades shops – some NPCs barter with items as currency rather than just gold
 
- New alchemy items and recipes
 
Gameplay Changes
- Adjusted daily quests monster lvl to be within 7 levels of your level (instead of within 20)
 
- Some exp given when you fail at smelting/milling
 
- Drop rate adjustments and quest rewards adjustments
 
- Tailoring switched to intelligence based and carpentry switched to dexterity based
 
- Elemental skill level will decrease the amount of elemental damage you take
 
- Increased quantity of gold/allegiance/exp given on daily quests
 
- Show all loot on tile when ctrl clicking on ground
 
- Drastically increased drop rate of Sand
 
Bug Fixes
- If spell caster/delayed action leaves game abrubtly, spell/action will be cancelled (and not crash server) – thanks Puppy/VoodooKingHades
 
- Heal spell casted on another player was using the castee’s buff amounts – thanks VoodooKingHades
 
- Damage increase for arrow or bolt only applies when wearing a bow or crossbow – thanks VoodooKingHades
 
- Fixed server shutdown messages (will now display every 15 seconds as intended)
 
- Fixed many quest text issues/typos
 
- Collections window froze when you had items to turn in – thanks VoodooKingHades
 
- Trades did not get canceled gracefully server side and could spam the person cancel messages – thanks FrostAvenger
 
- Would not let you friend people sometimes – thanks PierreCHT
 
- Adding or removing friends did not automatically update the friend list
 
- Adding a friend who was offline alerted them next time they logged in, from your perspective instead of theirs
 
						
						 Posted in Release Notes | 09/08/2019 |   No Comments ยป
					 
					
					
			
	
	
											
				
Leave a Reply