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Version 0.9.15 patch

New Features

  • Map loading more efficently – loads chunks in separate files
  • New trades shops – some NPCs barter with items as currency rather than just gold
  • New alchemy items and recipes

Gameplay Changes

  • Adjusted daily quests monster lvl to be within 7 levels of your level (instead of within 20)
  • Some exp given when you fail at smelting/milling
  • Drop rate adjustments and quest rewards adjustments
  • Tailoring switched to intelligence based and carpentry switched to dexterity based
  • Elemental skill level will decrease the amount of elemental damage you take
  • Increased quantity of gold/allegiance/exp given on daily quests
  • Show all loot on tile when ctrl clicking on ground
  • Drastically increased drop rate of Sand

Bug Fixes

  • If spell caster/delayed action leaves game abrubtly, spell/action will be cancelled (and not crash server) – thanks Puppy/VoodooKingHades
  • Heal spell casted on another player was using the castee’s buff amounts – thanks VoodooKingHades
  • Damage increase for arrow or bolt only applies when wearing a bow or crossbow – thanks VoodooKingHades
  • Fixed server shutdown messages (will now display every 15 seconds as intended)
  • Fixed many quest text issues/typos
  • Collections window froze when you had items to turn in – thanks VoodooKingHades
  • Trades did not get canceled gracefully server side and could spam the person cancel messages – thanks FrostAvenger
  • Would not let you friend people sometimes – thanks PierreCHT
  • Adding or removing friends did not automatically update the friend list
  • Adding a friend who was offline alerted them next time they logged in, from your perspective instead of theirs

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