Welcome to Kisnard Online's website - a free to play, mmorpg! Kisnard online is a 2D fantasy/medieval mmorpg developed by Jay Avondoglio as a tribute to Dransik. Adventure on quests, explore the huge world, specialize in various tradeskills, slay mythical monsters, team up to fight bosses, interact with many npcs, grow powerful in level and name, loot rare treasures, duel other players in live pvp, and much much more. Kisnard Online is constantly being improved with new content and features. All game related info will be posted here. Come join us in game!
Posted on October 23rd, 2016
I have been working on a trade window now that the rivals window is completed. The idea is to keep the trade window as simple as it can be. The programming rules behind this window should be pretty complex to ensure there is no item duplication or anything game breaking like that. I have played many games that have been ruined by item duplication exploits. I will take my time to ensure that the trade system that I code is bug free.
I really want to get this new update, version 0.9.9 live, but am being too ambitious for this version. That will be a good thing in the long run though. Please stay tuned and thanks for sticking with us!
Our composer, Tanaka, is working on finalizing the new music.
Posted on October 4th, 2016
I really want to get a trading system into the game so I started to work on the rivals window. When you control click on a player the rivals window will open up and you can see what they are wearing and some basic details about them. You will also be able to initiate trades from this window too – and eventually other stuff as well. Secure trades help players not have to drop weapons/armors/items on the ground and run across the map at each other. The drop and run method presents many opportunities for scams.
Our artist, Cecilia, has been working on lots of new stuff. Our composer, Tanaka, has been working on tons of new music. Lastly, I have been working on more artwork for tier 5 weapons and more game content in general.