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Kisnard Online is a free to play, 2D fantasy/medieval pixel art mmorpg!  Kisnard online was inspired by Dransik, Ashen Empire, Runescape, and Ultima Online.  Adventure on quests, explore the huge world, specialize in various tradeskills, slay mythical monsters, team up to fight bosses, interact with many npcs, grow powerful in level and name, loot rare treasures, duel other players in live pvp, and much much more.  Kisnard Online is constantly being improved with new content and features.  All game related info will be posted here and on Discord.  Come join us in game!

Version 1.0.0 patch

New Features

  • Ability to run server boost events without restarting server
  • Premium items to boost exp, gold, luck, grim/putrid/boss spawns, and wiki unlock rates
  • Premium shop will now announce how much currency you lack when attempting to purchase
  • Added option to prevent NPC targeting – defaults to on
  • Time of day dusk and dawn chat notifications
  • NPC with quests to aide new players find the snake cave on n00b island
  • Map updates and miscellaneous points of interest

Gameplay Changes

  • Increase exp for smelting and milling – updated retroactively – all characters stat points are reset
  • Merged Shop Trades window price and currency columns
  • Added food/potions to more shops
  • Added arrows/bolts to more shops
  • Added spell scrolls to more shops
  • 1 elemental armor point for every 2.5 skill levels (was 1 for every 4)
  • Increased the amount of exp/gold given for daily quests
  • Adjusted speedhack prevention code to be more aggressive
  • Increased grim, putrid, and boss spawn rates
  • Increased afk timeout from 8 to 15 minutes
  • Changed luck bonus for drops and gathering drops to be non-capped
  • Now granting exp/gold buffs on quest and daily quest completion
  • Dexterity and Intelligence are now factored into total attack (50% of strength)
  • Deleting characters are just hidden to maintain referential integrity
  • Increased health/mana gain amount while idle
  • Reduced cooldown duration for potions
  • Only able to send one trade request at a time

Bug Fixes

  • Server time math issues resolved – all time based things more accurate – cooldowns, buffs, attacks, etc.
  • Picking up weapons, armors, and items from the ground happens in the order they are displayed
  • Able to ctrl click tradeskill items/resources to see name and type
  • Missed quests to no longer show quests for other races
  • Missed quests table was not removing values when you accepted the quest
  • Able to click to edit the Missed quests table
  • Connection code cleanup
  • Fixed font overlapping issue when selecting a large font size
  • Death noise was no longer playing
  • Fixed all EXP buffs and calculations
  • Fixed all LUCK buffs and calculations
  • Fixed all GOLD buffs and calculations
  • Fixed bug that caused luck reduction forumlas for higher level rarity to be additive on each drop
  • When you die as a coward (due to logging out while in active pvp) you will get messages about your equipment drops upon next login
  • Guild transfer leadership was not saving to the DB correctly
  • Fixed many bugs with trades – hopefully none left
  • Unable to loot body if you open corpse and then teleport/get summoned/move/etc.

Version 1.0.0 LIVE

The game is no longer being called beta, but rather LIVE! There are so many bug fixes. There is tons of new content. I have the Android version on the brink of being launched.

The site got a makeover with a new navigation bar for the most important pages. This is all in preparation to really go LIVE on Android too.

There are lots of new features here too. I am done pretending the game is not PRODUCTION ready. This is it! Enjoy and don’t forget to post any bugs on the forums and tell your friends.

Check out the release notes:

Version 1.0.0 (Live) – 02/16/2020 *Forums closed, moved to Discord*

Version 0.9.16 patch

New Features

  • SITE: Character level shows on the highest levels leaderboard
  • Equipping weapons/armors without the required level, skill, or stats will display a message about requirement

Gameplay Changes

  • Bat armor reduced to 0 for new players without a weapon
  • King Cobra spawn increased and respawn time shortened
  • Snake spawn increased
  • Gathering tradeskill base loot chance shown instead of ???
  • Bestiary and collection windows show items in lowest to highest level by default

Bug Fixes

  • SITE: Grim, Putrid, and Boss monster variants now show on the wiki map
  • Account already logged in making you wait 10 minutes and possibly slowing server down
  • Could get 1 exp on failure of healing self when you had full health
  • Sell price show inconsistently on wiki and game sell window
  • Added server side check to ensure only able to move from next to player on ground
  • Daily quest current streak resets to 0 upon login (if did not complete one in past 2 days)
  • Daily quest streak logic fixes
  • Fixed bug of cleaning a looted item
  • Exp buffs applied to healing tradeskills



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