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Kisnard Online is a free to play, 2D fantasy/medieval pixel art mmorpg!  Kisnard online was inspired by Dransik, Ashen Empire, Runescape, and Ultima Online.  Adventure on quests, explore the huge world, specialize in various tradeskills, slay mythical monsters, team up to fight bosses, interact with many npcs, grow powerful in level and name, loot rare treasures, duel other players in live pvp, and much much more.  Kisnard Online is constantly being improved with new content and features.  All game related info will be posted here and on Discord.  Come join us in game!

Improved Character Window


I just wanted to share the picture of the improved character window, because I know some of you out there are anxious. I am getting close to pushing all of my updated to PROD from my local environment. When you are wearing gear on your character that has enhancements on it, they will show next to a field. If your helm gives strength there will be a green number next to your strength stat. The same is true for most of the other fields. Also I have added fields to show how much of each type of elemental armor your character currently has.

new character window

I added over 100 entries to the crafting tables. I have also added many many drops in the game. There are more monsters – more appropriately placed among Brethden island. There will be much much more to do in the next version.


Premium Shop


I wanted to tease with a little image of the premium shop I have been working on. I am also working to change all of my ‘crappy looking’ custom GUIs to use standard tables (where applicable). This will allow for sorting of columns which is nice for players. I am still working hard at polishing the game (new art, new features, bug fixes, etc.) and the custom graphical user interface (GUI) is looking awesome.

premium item shop

With the premium shop I can sell anything for any amount of any currency (items – non weapon/armor). The freedom with this is really cool. I can have the usual gold currency for lower level premium items. I can have diamonds (the premium currency) for the awesome stuff. I can have holiday event items that you collect and turn in. I am excited by the freedom I am coding into this shop.


44000 Lines of Code


Here’s to more and more lines of code!  I am still working hard at polishing the game (new art, new features, bug fixes, etc.) and the custom graphical user interface (GUI) is looking awesome.  I ran my code analytics tool just for kicks(and because my hands are cramping).

I can’t even believe that I am up to 44,000 lines of code so far.  That is wayyyy to many LOC.  And that is after I did some refactoring the other night.  This does not include all of the damage that the website and database typing has done to my hands… arthritis.

44,000 lines of code

Hoping to have the next release online very soon. Cecihoney, Kisnard Online’s talented artist, is hard at work on the artwork end. Stay tuned!



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